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Counter-Strike: Global Offensive Update Released

Release Notes for 5/1/2014

- Added the Huntsman Case.
- Added the Bank Collection to the drop list.
- Added Community Sticker Capsule One.

- The bomb inventory icon in the UI now shows an arrow when you pick it up in a addition to the sound and center screen message.
- Fixed some relative positioning of elements to the radar to work consistently with hud scaling and resolution.
- Players now have the option to adjust HUD elements. This includes:
-- Place the Player Count element at the top of the screen or bottom (cl_hud_playercount_pos).
-- Show all avatars in the Player Count element or just the player count number (cl_hud_playercount_showcount).
-- Size the Radar element (cl_hud_radar_scale).
-- Choose a color to display the main parts of the HUD (health, ammo, money, etc) (cl_hud_color).
-- Adjust the HUD background alpha for the colored elements. (cl_hud_background_alpha).
-- Select to show the bomb position under the radar or in the default inventory position (cl_hud_bomb_under_radar).
-- Display the health and ammo with or without bars/bullets (cl_hud_healthammo_style).
- Updated the look of the options menu.
- Removed the pop-up confirmation dialogue in the video options menu with tooltips.
- Added some tooltips to various options menu widgets.
- Dropdown panels now don't go away and reappear when you click on them.
- Drop panels will now hide if you click on the header when they are open.
- The health number in the health panel now supports displaying numbers greater than 100.
- Fixed the health bar not scaling properly with health greater than 100.
- When a player opens a sticker capsule on the game server it will now correctly print in chat the rarity and actual sticker found.

- UPS, M4A1-S, & CZ75a are now available in Community Arms Race and Demolition games. To use them, add them to your server's gamemodes config file.
- Increased default downloadable file size from servers to 150MB, added client launch option -maxdownloadfilesizemb N if clients needs to download even larger files from community servers.
- Added a convar weapon_reticle_knife_show, when enabled will show knife reticle on clients to be used for game modes requiring target id display when holding a knife.

- Starting the game with a different anti-virus or in different paged pool memory configuration will no longer reset all video settings.
- Fixed matchframework shutdown order during dedicated server shutdown process.

- Seaside
-- Added bomb teleport trigger, to prevent bomb getting stuck in water

- Overpass
-- Removed one-way dropdown near entrance to bombsite B, making the site easier to defend
-- Reduced volume of environment sounds
-- Removed ramp at back of truck in Bombsite A
-- Updated radar
-- Added cover in T side of canal
-- Made upper park divider wider
-- Improved visibility in park

- Inferno
-- More accurate collision model on blue truck

HD-G| Tune389 - 03.05.14 16:53 Uhr 1 Kommentar

Source 2.0 Leaked?

Vor ein paar Tagen sind Screenshots von der eventuell neuen Source 2.0 Engine by Valve geleakt. Auf den Bildern ist Left 4 Dead 2 das jedoch komplett mit der Source 2.0 Engine nachgebaut wurde. Die Screenshots stammen aus einer PowerPoint Präsentation auf der außerdem eine Folie teilweise sichtbar is auf der folgendes steht:

Redesigned Tools & Workflow

  • Powerful GUI front end for content authoring.
    • Can be easily extended with custom and pre-game assets
  • Browser for quickly finding, managing, editing assets
  • Simple, automatic compiling of content

Heute teilte Valvetime nun mit das diese Präsentation von 2011 ist. Das heist Titel wie HalfLife3 ein neues TeamFortress oder sonstiges können nichtmehr weit weg sein.

Hier einer der Screenshots der Präsentation im vergleich zu Source 1

Quelle: http://www.valvetime.net/

HD-G| Tune389 - 29.01.14 12:23 Uhr 1 Kommentar

Clanpage Beta - Changelog

Solange sich die Seite im Aufbau befindet werde ich hier einen Changelog und ToDo Liste führen:


  • Server Images für CSGO erweitern

Weitere Vorschläge einfach als Kommentar!



  • Fertigstellung der ersten Version des SocialGameViewers
  • Footer Design fertiggestellt
  • Verschiedene Boxen entfernt
  • Spenden Addon installiert


  • OnlineSteam Member
  • Trainings Modul Farblich abgestimmt: rot -> training abgelaufen - grün -> verfügbar.
  • DZCP Versions Modul über Menü
  • Trainings Modul -> Icons Fixed


  • Youtube Sub Modul


  • Kalender Icons Fixed
  • Neues Head Image
  • JoinUs Modul erweitert (Adminseitig)
HD-G| Tune389 - 23.01.14 22:25 Uhr 0 Kommentare
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